I’m the GM1;
it says so on the beads hanging from my rearview mirror, so it must be true. My
wife claims that this is true away from the gaming table as well, so that it is
a term the seems appropriate to encapsulate the totality of my personality. Although
I’m not sure I like what she’s implying there…
The point is, I
love being the GM. The writer in me thrills at the chance to create worlds and
characters on a weekly basis. It is the type of creativity that, in some ways,
novel-writing lacks. Because it’s interactive, a Choose-Your-Own-Adventure
story that a handful of your best friends get to run through with you2.
Sure, there’s a fair amount of ego to the position of GM—playing God, in some
sense—but really it’s about telling the story. For me, there are also bonuses
if I can link things to my writing. For example, my D&D3
campaigns take place in the same world as my fantasy novel. Although, to be
honest, the D&D world came first, and was just adapted for my novel.
The problem I
always run into as a GM is that I also want to play. For instance, we are right
now hip-deep into a Shadowrun campaign that I am GMing, but I can help but
think about the next character I’m going to play when I sucker convince somebody
else to run the game for a bit. And you know what’s going to happen after about
three weeks of playing in somebody else’s game? I’m going to be itching to get
back behind the screen.
Not that I don’t
like playing, or that I don’t like the way other people GM. The last game I got
to play in was pretty spectacular, really, and it created some of the most
memorable characters I’ve ever been privileged to be a part of. But I have a
hard time turning off the GM, and when I watch other people run games, all I
can think about is how I would do it. Or what ideas I’m going to steal from
them the next time I’m in charge.
I need to find
some other GMs and see if this is a common scenario, or if it’s just me.
1 That stands for Game Master, although if I
really have to explain that to you, you’re probably reading the wrong blog.
2 On the rare occasion that I have to explain
tabletop roleplaying to somebody, this is usually the first analogy I use.
3 That stands for…wait, really? Just…never mind…
I totally feel that as a pastor. I really want to be up front and teaching, but when I am there I miss the comfort of learning from somebody else and not having to speak coherently in public, but like you, as soon as I am in the audience I itch to get back to teaching.
ReplyDeleteThat's a good point. I'm sure there are lots of activities where the same kind of situation arises.
ReplyDelete