While there are a lot of things I don't like about the Call of Cthulhu system (as a roleplaying game), I can't help but appreciate some of the concepts. Such as, your Investigator (the player-characters) will inevitably go insane or die. You lose sanity points by rolling under your current Sanity on 1d100, which means the more you lose, the easier it is to lose more. It's a hilarious spiral of crazy. You just can't get that kind of fun with D&D.
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